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Creating a Birdhouse.
An asymmetrical Birdhouse is very easy.
The basic 2D drawing contains all the shapes.
Box
Planes
Parallelograms
Circle/planes
Extrude and Scale make the 2D shapes into all the parts.
Only the face needs to be duplicated.
Solid Subtract makes the hole.
Start with a Grid with a value of 1 and a Snap Grid of .25
Drawing plane should be X-Y
Use OPTIONS to set working plane.
Set color to
dark blue.
Start with a
box
as shown 5 X 1/2 units.
Set color to
light blue.
This birdhouse is asymmetrical, so use
plane
command and draw the face.
Plane
command is under the circle tool icon, and there you will also find
polygon
and
parallelogram
commands.
Use
parallel by distance
to draw a line 1/2 unit outside face.
Set color to
red.
Select
parallelogram
command.
Double-click
on
Intersect Snap
A little box should appear at each intersection, if not hit
F10
to turn on
Snap Preview.
Set points in order shown.
Repeat the above for the other side.
Set color to
green.
Use
plane
command to draw walls.
Double-click
on
Intersect Snap.
Set points in the order shown.
Repeat for right wall.
Set color to
orange.
Draw
circles as planes
in 2 places shown.
Select
outer face line and hit
Del
.
Switch to
3D mode
.
All entities should be
planes
as shown with solid shading.
Change any line entities to planes with
make plane
command on edit or convert* menu.
(*Convert is on Speedmenu available on downloads page.)
Hit '
L
' to bring up layer options.
Select
Separate
to put each color on it's own layer.
Find the layers of the face entity and both circles with
Info Box
and turn them off.
Should be layers 2 and 5 since that is the order the colors were used.
Select All
with
CTRL+A.
Hit '
X
' for
extrude
command.
Gravity Snap
to any corner.
Hit ' (apostrophe) for
point relative
.
Enter
Z
value of 5.
Hit
ENTER
.
Select
both sides of roof.
Hit '
S
' for
scale command.
Enter
Z
value of
1.5
Check '
Selection Center
' option.
Hit
ENTER
.
Hit '
L
' for
layers
.
Show all layers. Unlock all layers.
Select
face plane.
Hit '
X
'
Gravity Snap
to any corner of face.
Hit
'
Enter
Z
value of 1/2
Hit
ENTER
.
Select
face at point shown with
Gravity Snap
.
Hit '
N
' to
duplicate
.
Gravity Snap
to corner of wall at rear as shown.
Select
larger circle.
Hit '
X
'
Gravity Snap
at 2 lower corners of face (1&2) to
extrude
circle 1/2 unit.
Hit '
S
'. for
scale
.
Enter '
Z
' value of 2.
Hit
ENTER.
Solid Subtract
circle extrusion from face solid to create hole.
Select
small circle.
Hit '
X
'
Gravity Snap
to the right rear corner of the bottom, and then to the right front corner.
Hit
ENTER.
With the perch still selected at face end, hit '
S
'.
Enter
Z
value of
1/2
.
Choose
Selection Handle
option.
Hit
ENTER.
You are done!
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