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Tutorial for a Fingerguide 1

This tutorial will be dealing with simple 2D shapes using a snap grid. Then how to extrude them into 3D, move them, duplicate them, and adjust some points. Finally a mirror command makes quick work of a matching side. This tutorial anticipates you have learned the basics with the tutorials provided with the software in the help files and user manuals.
 Many commands will start spelled out and them become abbreviated.
(Example: Arrow1 becomes A1)

In this tutorial you will learn to:

  • Set snap grid
  • Draw shapes in 2D
  • Adjust points in 2D
  • Extrude 2D to 3D with a grid
  • Move and duplicate
  • Move points in 3D
  • Mirror in 3D

Open DesignCAD. 

 Click  to toggle view to 2D

Save file now as 'Fingerguide' .  

ALT>Create  a new folder named 'mytutorials' in the DesignCAD root folder to put it in.

 

  • Step 1
    • Set grid values to:
      • Snap grid 1/4
      • Display grid 1
      • Select all check boxes
    • Hotkey 'G' toggles snap grid on and off.
      • Cursor should attract to 1/4 unit points on Display Grid when a command is active.

  • Step 2
    • Set color to Red.
    • Draw 3 boxes as shown.
      • Make sure 'Save as line' box is NOT selected. This will draw the box as a plane.

  • Step 3
    • Hit 'Shift+*' for 'Point Move' command.
      • You should see a little box move to each potential point as you move your cursor across the drawing. If not hit 'F10' to turn on 'Point Preview'.
    • Click on upper left corner of left box and move point as shown.

  • Step 4
    • Change color to Blue.
    • Draw 2 Blue boxes as shown
      • We will only use one, the other is for illustration purposes.
      • Remember: Only draw something once if possible.

  • Step 5
    • We will change the grid to a different plane so we can use it for extruding and moving points.
    • Click on to switch to 3D mode.
    • Turn on 'View Toolbox'
      • Change View to 'Isometric'
    • Hit 'Ctrl+G' for grid settings.
      • Change 'Display Grid Plane' to Z-Y
    • Under 'Options->Grid' choose 'Set Grid Center' and gravity snap to point shown.

  • Step 6
    • Select the box shown and hit 'X' for 'Extrude' and then click on the 2 grid points shown 
    • Hit Enter

  • Step 7
    • Select the box shown, hit 'X' and use the 2 points shown to Extrude it 2 1/2 units. 
    • Hit Enter.

  • Step 8
    • Select the box shown and Extrude it using points shown.
    • Hit Enter.

  • Step 9
    • Select the Blue box and Extrude it with points shown.
    • Select second Blue box and delete it. [Del]

  • Step 10
    • Select Blue box in lower left corner of leftward face (not where Blue bulls eye is in image) with Gravity Snap and hit 'M' to move it to position shown next to Red box.
    • Attach it with GS.
    • Select Blue box again as shown in lower right corner and hit 'N' to duplicate it.
    • Place duplicate where shown using GS.

  • Step 11
    • Select Red box as shown and hit 'N' to make duplicate it.
    • Place as shown with GS.

  • Step 12
    • Change to 'Points Mode'
    • Select tapered part shown.
    • Draw selection window around the 2 points shown to turn them Blue.

  • Step 13
    • Click on the top point with the cursor 'bulls eye' to select it and Move it to a grid point 1/4 inch apart from the other 2 as shown.

  • Step 14
    • Select the tapered part on the point shown using GS.
      • If you don't get the right part with the first click, use 'Edit->Select->Select Next' until the correct part is selected.
      • Alternatively you can select the part anywhere and then use Ctrl+H to set one handle there using GS and hit Enter.
    • Hit '/' to 'Mirror' the part.
    • Make sure 'Make copy' box is selected.
    • Choose 'Z' axis.
    • Click at point shown with GS to place mirrored copy.

  • Step 15
    • Select the whole part with a selection window.
    • Set color to Red and click the 'A' on the color toolbox to apply.
    • Use 'Tools->Group Define' to group all the parts.
      • You can also add the parts together using 'Solid Add'
      • Add a second light source in 'Options' with a higher Vertical value for better rendering

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