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Unfold a Simple Cone
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- A tutorial to demonstrate basic concepts.
- The basic 3D drawing contains:
- Explode a Solid
- Vector Convert a Grid
- Use Arc Tangent to a Line
- Reposition with Handles
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- Step 1
- Start by creating a 3D Cone that fits your window with
plenty of room to unfold it.
- Select the Cone and then select Solid->Solid Explode.
- This will convert it to a Circle and a Grid.
- Use Vector Convert to change the grid to Vectors
- Select the Circle and use Info Box (CTRL+I) to find the
Length (Circumference)
- Select the Length value in the Info Box, Hit CTRL+C
to copy it. Click in the drawing window and hit CTRL+V to paste the text
for a reference. Example uses Pullout with value pasted in dialog.
- Select a vector and find the length with Info Box. Paste
value in window for reference.
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- Step 2
- Switch to 2D mode.
- The only Arc command with Radius AND Length is Arc6: Arc
tangent to a line.
- Enter length of vector as radius and Length of Circle as
Length of Arc.
- Set 2 points (anywhere) for 'line' and last point to set
Arc.
- Don't worry about arc orientation, we'll fix that.
- Select the Arc and set a Handle (CTRL+H) at the Radius
point and then use Midpoint Snap to set a Handle midpoint on the Arc.
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- Step 3
- Now Hit 'M' to move the Arc.
- Set a first point for the top, then with Ortho on (Hotkey
'H') move the cursor downwards and set another point.
- Arc should now be level.
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- Step 4
- Add Vectors from ends of Arc to the Radius point
using Gravity Snaps.
- Done, now try the
Sliced Cone Unfold!
- Wait . . . first Rate this tutorial!
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