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Unfold a Simple Cone

  • A tutorial to demonstrate basic concepts.
    • The basic 3D drawing contains:
      • Explode a Solid
      • Vector Convert a Grid
      • Use Arc Tangent to a Line
      • Reposition with Handles
  • Step 1
    • Start by creating a 3D Cone that fits your window with plenty of room to unfold it.
      • Set facets to 12
    • Select the Cone and then select Solid->Solid Explode.
      • This will convert it to a Circle and a Grid.
    • Use Vector Convert to change the grid to Vectors
    • Select the Circle and use Info Box (CTRL+I) to find the Length (Circumference)
      • Select the Length value in the Info Box, Hit CTRL+C to copy it. Click in the drawing window and hit CTRL+V to paste the text for a reference. Example uses Pullout with value pasted in dialog.
    • Select a vector and find the length with Info Box. Paste value in window for reference.
  • Step 2
    • Switch to 2D mode.
    • The only Arc command with Radius AND Length is Arc6: Arc tangent to a line.
    • Enter length of vector as radius and Length of Circle as Length of Arc.
    • Set 2 points (anywhere) for 'line' and last point to set Arc.
      • Don't worry about arc orientation, we'll fix that.
    • Select the Arc and set a Handle (CTRL+H) at the Radius point and then use Midpoint Snap to set a Handle midpoint on the Arc.
  • Step 3
    • Now Hit 'M' to move the Arc.
    • Set a first point for the top, then with Ortho on (Hotkey 'H') move the cursor downwards and set another point.
    • Arc should now be level.

  • Step 4
    • Add Vectors from ends of Arc to the Radius point using Gravity Snaps.
    • Done, now try the Sliced Cone Unfold!
    • Wait . . . first Rate this tutorial!

 

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